Correlation between Game Experience and Presence in immersive virtual reality games.
Guilherme GonçalvesHugo CoelhoPedro MonteiroMiguel MeloMaximino BessaPublished in: ICGI (2019)
Keyphrases
- virtual reality
- game players
- virtual environment
- digital games
- serious games
- virtual world
- game playing
- video games
- game play
- computer games
- game theory
- nash equilibrium
- game design
- game theoretic
- learning games
- nash equilibria
- augmented reality
- general game playing
- educational games
- perfect information
- game based learning
- human computation
- games based learning
- computer graphics
- virtual reality technology
- board game
- extensive form games
- imperfect information
- games played
- monte carlo tree search
- virtual space
- game development
- two player games
- online game
- computer animation
- virtual museum
- cooperative game
- pure nash equilibria
- three dimensional
- coalitional games
- photorealistic
- virtual humans
- multi sensory
- minority game
- game programming
- adventure game
- game ai
- game mechanics
- mobile games
- human players
- evaluation function
- idea generation
- interactive virtual
- tangible user interface
- e learning
- pattern recognition
- collaborative virtual environments
- digital museum
- virtual training
- role play
- immersive environments
- role playing game
- game tree
- mixed reality
- repeated games