Exploiting a Virtual Environment in a Real-World Application.
Danny WeynsKurt SchelfthoutTom HolvoetPublished in: E4MAS (2005)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- virtual characters
- virtual training
- physical environment
- computer vision
- collision detection
- interaction model
- virtual humans
- virtual space
- virtual learning environments
- serious games
- haptic feedback
- human computer interaction
- haptic device