Using Monte Carlo Tree Search for replanning in a multistage simultaneous game.
Daniel BeardPhilip HingstonMartin MasekPublished in: IEEE Congress on Evolutionary Computation (2012)
Keyphrases
- multistage
- monte carlo tree search
- monte carlo
- evaluation function
- single stage
- dynamic programming
- game tree
- alpha beta search
- decision theoretic
- stochastic programming
- optimal policy
- heuristic search
- function approximation
- temporal difference
- reinforcement learning methods
- simulated annealing
- temporal difference learning
- supply chain
- multi agent systems