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Heuristic Evaluation of an Information Literacy Game.
Yanru Guo
Dion Hoe-Lian Goh
Published in:
ICADL (2016)
Keyphrases
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information literacy
heuristic evaluation
hong kong
usability problems
usability testing
usability evaluation
computer games
cognitive style
lifelong learning
serious games
video games
educational games
higher education
social software
eye tracking
professional development
search engine
human factors