A New Approach to an Old Problem: The Reconstruction of a Go Game through a Series of Photographs.
Mario CorsoliniAndrea CartaPublished in: CoRR (2015)
Keyphrases
- computer games
- image reconstruction
- video games
- three dimensional
- game theory
- tomographic reconstruction
- reconstruction method
- nash equilibrium
- educational games
- game design
- compressed sensing
- game theoretic
- game play
- virtual world
- reconstruction error
- computer graphics
- cooperative
- neural network
- game playing
- photorealistic
- compressive sensing
- learning games
- aerial imagery
- perfect information