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Expected reachability-time games.
Vojtech Forejt
Marta Kwiatkowska
Gethin Norman
Ashutosh Trivedi
Published in:
Theor. Comput. Sci. (2016)
Keyphrases
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state space
game theory
video games
nash equilibrium
game theoretic
database
educational games
game design
game playing
transitive closure
game tree search
neural network
virtual environment
perfect information
two player games
pure nash equilibria