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Augmented Immersive Viewing and Listening Experience Based on Arbitrarily Angled Interactive Audiovisual Representation.
Toshiharu Horiuchi
Shota Okubo
Tatsuya Kobayashi
Published in:
ICMI (2023)
Keyphrases
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virtual reality
immersive environments
virtual environment
multi user
user interaction
virtual characters
role play
e learning
image representation
genetic algorithm
feature representation
learning experience
mixed reality
learning tools
user friendly
virtual world
image processing
computer vision