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Physicalizing Virtual Objects with Affordances to Support Tangible Interactions in AR.
Silian Li
Weiping He
Li Zhang
Yupeng Hu
Published in:
VRST (2020)
Keyphrases
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augmented reality
virtual objects
live video
virtual reality
direct manipulation
real environment
virtual environment
virtual world
real scenes
head mounted display
user interface
human computer interaction
physical world
input image
e learning
computer vision
real time