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An Analysis of Communication Balance in Online Consensus-Building Game.

Kyoko ItoDaisuke KomakiHiroshi Shimoda
Published in: HCI (1) (2022)
Keyphrases
  • statistical analysis
  • database
  • social media
  • real time
  • data sets
  • image analysis
  • collaborative learning
  • virtual environment
  • computer games
  • incomplete information
  • quantitative analysis