Agent Based Serious Gaming; Simulating the Perception Bias on Innovation Diffusion.
Marco RemondinoMarco PirontiRoberto SchiesariPublished in: GAMEON (2008)
Keyphrases
- innovation diffusion
- virtual environment
- multi agent systems
- information technology
- multi agent
- computer games
- information retrieval
- visual perception
- educational games
- machine intelligence
- game play
- virtual agents
- low variance
- color vision
- neural network
- virtual world
- cooperative
- video games
- human perception
- serious games
- case study
- learning capabilities
- digital games