Exploring the connection between playing video games and watching video game streaming: Relationships with potential problematic uses.
L. Javier Cabeza-RamírezSandra M. Sánchez-CañizaresFernando J. Fuentes-GarcíaLuna Santos-RoldánPublished in: Comput. Hum. Behav. (2022)
Keyphrases
- video games
- computer games
- game playing
- educational games
- learning experience
- game players
- game play
- game design
- learning tools
- playing games
- middle school
- serious games
- data streams
- game based learning
- game development
- game engine
- game developers
- learning styles
- learning process
- helping students
- computer supported collaboration
- e learning