Game@School. Teaching Through Gaming and Mobile-Based Tutoring Systems.
Annalisa TerracinaMassimo MecellaRiccardo BertaFrancesco FabianiDario LitardiPublished in: INTETAIN (2016)
Keyphrases
- tutoring system
- digital games
- mobile games
- mathematics learning
- video games
- digital game based learning
- learning games
- problem based learning
- computer games
- game based learning
- game play
- educational games
- role playing game
- high school
- intelligent tutoring systems
- secondary school
- mobile devices
- mobile learning
- mobile phone
- learning environment
- game design
- learning experience
- student modelling
- serious games
- computer technology
- student model
- game players
- teacher training
- intelligent tutors
- school teachers
- game playing
- primary school
- e learning
- handheld devices
- learning process
- human tutoring
- multi player
- online game
- learning platform
- intelligent tutoring
- elementary school
- knowledge acquisition bottleneck
- authoring tool
- learning gains
- hong kong
- learning tools
- teaching practices
- computer usage
- games played
- students learning
- middle school
- distance learning
- virtual environment