Improving Play and Learning Style Adaptation in a Programming Education Game.
Renny S. N. LindbergAziz HasanovTeemu Henrikki LainePublished in: CSEDU (1) (2017)
Keyphrases
- learning styles
- programming education
- game playing
- educational hypermedia
- learning experience
- statistically significant
- learning outcomes
- learning management systems
- learning materials
- felder silverman
- learning systems
- knowledge level
- online course
- programming course
- learning preferences
- video games
- learning resources
- learning process
- educational games
- computer assisted instruction
- computer games
- computer software
- game play
- adaptive learning
- learning scenarios
- game design
- instructional strategies
- secondary school
- serious games
- multimedia
- attitudes toward
- reinforcement learning
- case study