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Augmented Reality Games for Learning: A Literature Review.

Jingya LiErik D. Van der SpekLoe M. G. FeijsFeng WangJun Hu
Published in: HCI (21) (2017)
Keyphrases
  • augmented reality
  • learning games
  • literature review
  • learning process
  • virtual reality
  • case study
  • user interface
  • learning analytics
  • real world
  • human computer interaction
  • game design
  • markerless
  • virtual objects