"I Don't Want To Shoot The Android": Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human.
Karina ArrambideJohn YoonCayley MacArthurKatja RogersAlessandra LuzLennart E. NackePublished in: CHI (2022)
Keyphrases
- playing games
- real life
- game design
- game theory
- human players
- video games
- game play
- online game
- computer games
- game players
- multi player
- decision making
- game playing
- imperfect information
- board game
- human decision making
- educational games
- soccer game
- repeated games
- mobile devices
- soccer games
- boolean games
- games played
- nash equilibrium
- evaluation function
- learning experience
- card games
- decision makers
- perfect information
- game theoretic
- human experts
- game mechanics
- virtual world