Interactive Traditional Japanese Crafting System using Virtual Reality Technique over Highspeed Network.
Akihiro MiyakawaMasamitsu SugimotoMikako HosokawaYoshitaka ShibataPublished in: ICDCS Workshops (2002)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- tangible user interface
- interactive virtual
- virtual world
- virtual training
- network structure
- photorealistic
- computer animation
- visual data mining
- multi sensory
- virtual reality technology
- virtual space
- virtual humans
- virtual museum
- motion capture
- computer generated forces