Simulating Virtual Humans in Networked Virtual Environments.
Igor S. PandzicChristian BabskiTolga K. CapinWon-Sook LeeNadia Magnenat-ThalmannSoraia Raupp MusseLaurent MoccozetHyewon SeoDaniel ThalmannPublished in: Presence Teleoperators Virtual Environ. (2001)
Keyphrases
- virtual environment
- virtual humans
- virtual reality
- virtual world
- virtual training
- computer graphics
- virtual characters
- multi user
- social skills
- mixed reality
- learning processes
- collision detection
- visual feedback
- synthetic characters
- cognitive map
- three dimensional
- serious games
- role play
- reinforcement learning
- multimedia