Adapting personal music for synesthetic game play.
Samuel RossoffGeorge TzanetakisBruce GoochPublished in: FDG (2010)
Keyphrases
- game play
- video games
- computer games
- serious games
- game design
- educational games
- learning experience
- learning processes
- personal information
- game based learning
- game engine
- game playing
- user experience
- digital games
- music information retrieval
- databases
- game development
- music retrieval
- learning theory
- learning scenarios
- multimedia
- artificial intelligence