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Gesture activated mobile edutainment (GAME): intercultural training of nonverbal behavior with mobile phones.
Matthias Rehm
Karin Leichtenstern
Jörg Plomer
Christian Wiedemann
Published in:
MUM (2010)
Keyphrases
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mobile phone
serious games
virtual environment
mobile games
mobile devices
smart phones
mobile applications
mobile users
mobile learning
mobile technologies
virtual characters
m learning
social interaction
mobile phone users
gesture recognition
video games
computer games
hidden markov models
wireless devices
hand gestures
educational games
human computer interaction
language learning
virtual reality
mobile environments
multi party
text entry
online learning
small screen
mobile internet