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Quantifying "Magic": Learnings from User Research for Creating Good Player Experiences on Xbox Kinect.
Kristie J. Fisher
Tim Nichols
Katherine Isbister
Tom Fuller
Published in:
Int. J. Gaming Comput. Mediat. Simulations (2014)
Keyphrases
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user interface
end users
collaborative filtering
neural network
context aware
user interaction
user profiles
user experience
three dimensional
recommender systems
user preferences
point cloud
current situation
repeated games