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Ein 3-D-Adventure zur spielerischen Wissensvermittlung im Museum.
Andreas M. Heinecke
Alexander Schwaldt
Published in:
Mensch & Computer (2006)
Keyphrases
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cultural heritage
video games
augmented reality
virtual museum
adventure game
tour guide robot
virtual reality
digital libraries
high level
metadata
decision making
game playing
digital collections
information systems
data mining
digital museum
data sets