Integrating Computer Games in Primary Education for Increased Students' QoE.
Toni MalinovskiMarina VasilevaVladimir TrajkovikPublished in: ICT Innovations (2013)
Keyphrases
- computer games
- educational software
- school education
- game developers
- serious games
- quest atlantis
- early childhood
- university level
- digital games
- video games
- mobile games
- distance learning
- distance education
- higher education
- games based learning
- young students
- game design
- e learning
- mobile learning
- game play
- role playing game
- role play
- secondary school
- student learning
- elementary school
- digital storytelling
- virtual learning environments
- information literacy
- educational games
- lifelong learning
- project based learning
- problem based learning
- hong kong
- teaching methods
- teaching materials
- learning technologies
- collaborative learning
- multi user environment
- learning environment
- digital technologies
- game based learning
- computer supported collaborative learning
- learning materials
- digital entertainment