AvatarGo: Plug and Play self-avatars for VR.
Jose Luis PontonEva MonclúsNuria PelechanoPublished in: Eurographics (Short Papers) (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual space
- computer graphics
- three dimensional
- augmented reality
- multi user
- image segmentation
- special case
- serious games
- game playing
- electric vehicle charging
- neural network
- haptic device
- virtual training
- search algorithm
- video sequences
- information systems
- computer vision