Login / Signup
Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps.
Hatam H. Ali
Mohd Shahrizal Sunar
Hoshang Kolivand
Published in:
Multim. Tools Appl. (2018)
Keyphrases
</>
real time rendering
computer graphics
image synthesis
image based rendering
gpu implementation
frame rate
real time
d scene
illumination change
computer vision