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Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps.

Hatam H. AliMohd Shahrizal SunarHoshang Kolivand
Published in: Multim. Tools Appl. (2018)
Keyphrases
  • real time rendering
  • computer graphics
  • image synthesis
  • image based rendering
  • gpu implementation
  • frame rate
  • real time
  • d scene
  • illumination change
  • computer vision