Fostering students' participation in creating educational content through crowdsourcing.
Anida Zahirovic SuhonjicMarijana Despotovic-ZrakicAleksandra LabusZorica BogdanovicDusan BaracPublished in: Interact. Learn. Environ. (2019)
Keyphrases
- educational content
- educational process
- e learning
- authoring tool
- teaching materials
- educational resources
- learning content
- reference model
- learning objects
- learning design
- intelligent tutoring systems
- digital content
- educational material
- student learning
- mobile learning
- higher education
- learning experience
- learning activities
- digital libraries
- social networks
- learning outcomes
- knowledge building
- learning styles
- learning environment
- student participation