Exergames: Game Prototype Using Maker Movement Assets.
Bruno S. OliveiraVania TeofiloJuliana MirandaSérgio NesteriukPublished in: HCI (17) (2019)
Keyphrases
- game theory
- computer games
- adventure game
- game theoretic
- genetic algorithm
- role playing
- video games
- educational games
- case study
- monte carlo tree search
- serious games
- database
- game engine
- game playing
- transaction costs
- game play
- pursuit evasion
- imperfect information
- digital games
- game design
- nash equilibrium
- learning environment
- decision making
- neural network