Player-Centered AI for Automatic Game Personalization: Open Problems.
Jichen ZhuSantiago OntañónPublished in: FDG (2020)
Keyphrases
- open problems
- game play
- long standing
- human players
- database theory
- artificial intelligence
- repeated games
- ai systems
- imperfect information
- video games
- two player games
- game ai
- multi player
- game theory
- computer games
- computer poker
- game players
- board game
- pure nash equilibria
- game mechanics
- boolean games
- card game
- game playing
- multidatabase transaction management
- user profiles
- massively multiplayer online role playing games
- expert systems
- recommender systems
- game design
- educational games
- incomplete information
- virtual world
- database
- game development
- knowledge representation
- case based reasoning
- intelligent systems
- serious games
- minimax search
- learning experience