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Recovering the product line architecture of the apo-games.
Crescencio Lima
Ivan do Carmo Machado
Eduardo Santana de Almeida
Christina von Flach G. Chavez
Published in:
SPLC (2018)
Keyphrases
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product line
software architecture
software product line
product lines
management system
software development
computer games
video games
game playing
real time
nash equilibrium
software systems
nash equilibria
educational games
online game
distributed systems
software engineering
real world