The Choices We Make: Game Design to Promote Second Language Acquisition.
Yolanda A. RankinMya S. EdwardsPublished in: CHI Extended Abstracts (2017)
Keyphrases
- game design
- computer games
- educational games
- video games
- language learning
- computer assisted language learning
- game play
- game based learning
- design process
- learning games
- experiential learning
- computational thinking
- game engine
- serious games
- learning objectives
- programming concepts
- board game
- learning theories
- computer assisted
- key features
- user interface
- machine learning
- real world