SHRUG: stroke haptic rehabilitation using gaming.
Roshan Lalintha PeirisVikum WijesingheSuranga NanayakkaraPublished in: AH (2015)
Keyphrases
- virtual environment
- virtual reality
- haptic interaction
- virtual world
- haptic device
- computer graphics
- haptic feedback
- video games
- educational games
- computer games
- real time
- chinese characters
- force feedback
- brain injury
- daily living
- serious games
- high fidelity
- data sets
- ambient assisted living
- visual feedback
- game play
- image processing
- social networks
- databases