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The Complexity of Reachability in Randomized Sabotage Games.

Dominik KleinFrank G. RadmacherWolfgang Thomas
Published in: FSEN (2009)
Keyphrases
  • computational complexity
  • real time
  • computational cost
  • worst case
  • decision problems
  • video games
  • game theoretic
  • multi agent
  • game theory
  • computer games
  • nash equilibrium