Peer-to-peer infrastructures for games.
Tonio TriebelBenjamin GuthierRichard SüselbeckGregor SchieleWolfgang EffelsbergPublished in: NOSSDAV (2008)
Keyphrases
- peer to peer
- overlay network
- video games
- load balancing
- game theory
- resource discovery
- game playing
- game design
- peer to peer systems
- computer games
- game theoretic
- distributed computing
- weighted majority
- nash equilibria
- peer to peer networks
- nash equilibrium
- digital libraries
- distributed environment
- video streaming
- client server
- data management
- game play
- distributed systems
- repeated games
- database
- game players
- perfect information
- human computation
- neural network
- file sharing
- query processing
- game tree
- game based learning