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Real-time deformation and fracture in a game environment.
Eric G. Parker
James F. O'Brien
Published in:
Symposium on Computer Animation (2009)
Keyphrases
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real time
virtual world
real time embedded systems
real environment
low cost
mobile robot
high speed
game theory
vision system
computer games
real time strategy games
video games
changing environment
game design
autonomous vehicles
serious games
control system