Evolutionary Procedural Content Generation for an Endless Platform Game.
Rafael Guerra de PontesHerman Martins GomesPublished in: SBGames (2020)
Keyphrases
- generation process
- evolutionary computation
- web content
- user experience
- game theoretic
- nash equilibrium
- evolutionary game
- evolutionary optimization
- game playing
- game play
- genetic algorithm
- multimedia content
- game theory
- object oriented
- multimedia
- metadata
- computer games
- educational games
- serious games
- game design
- genetic programming
- game based learning
- multi agent systems
- online game
- nash equilibria