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Designing environment sounds based on the results of interaction between objects in the real world.
Alireza Darvishi
Eugen Munteanu
Valentin Guggiana
Helmut Schauer
M. Motavalli
Matthias Rauterberg
Published in:
INTERACT (1995)
Keyphrases
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real world
agent environment
real environment
wide range
case study
dynamic environments
human computer interaction
synthetic data
physical objects
data sets
computer vision
mobile robot
partial occlusion
focus of attention
teacher student
real time
indoor environments
virtual world
three dimensional