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Affective Videogames and Modes of Affective Gaming: Assist Me, Challenge Me, Emote Me (ACE).
Kiel Mark Gilleade
Alan J. Dix
Jennifer Allanson
Published in:
DiGRA Conference (2005)
Keyphrases
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video games
game play
educational games
affective computing
game based learning
computer games
learning experience
human computer interaction
game design
authoring tool
emotional state
learning process
digital games
middle school
physiological signals
game players
e learning