An algorithm for computing explicit expressions for orthogonal projections onto finite-game subspaces.
Kuize ZhangKarl Henrik JohanssonPublished in: CDC (2018)
Keyphrases
- learning algorithm
- times faster
- np hard
- cost function
- computational complexity
- preprocessing
- k means
- worst case
- simulated annealing
- convergence rate
- input data
- optimal solution
- neural network
- dynamic programming
- search algorithm
- expectation maximization
- segmentation algorithm
- decision trees
- three dimensional
- significant improvement
- clustering method
- matching algorithm
- convex hull