Can Process Mining Detect Video Game Addiction Through Player's Character Class Behavior?
Maxime GuénégoRébecca DeneckèrePublished in: EMCIS (2022)
Keyphrases
- video games
- process mining
- game play
- process model
- event logs
- game players
- business process
- computer games
- game design
- serious games
- business processes
- educational games
- learning tools
- formal concept analysis
- game mechanics
- learning experience
- machine learning
- clinical pathway
- imperfect information
- game playing
- user interface
- expert systems