Heuristic Evaluation Functions for General Game Playing.
James E. ClunePublished in: Künstliche Intell. (2011)
Keyphrases
- general game playing
- evaluation function
- game tree search
- heuristic function
- game description language
- two player games
- branching factor
- alpha beta
- game tree
- minimax search
- expected outcome
- heuristic search algorithms
- game playing
- search algorithm
- optimal solution
- admissible heuristics
- pattern databases
- constraint satisfaction
- learning experience
- tabu search
- simulated annealing
- dynamic programming