Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990).
Filip JankowskiPublished in: Game Stud. (2021)
Keyphrases
- digital games
- game based learning
- learning environment
- game design
- digital game based learning
- educational tool
- game play
- learning contexts
- video games
- secondary school
- computer games
- virtual world
- educational contexts
- serious games
- learning algorithm
- digital media
- mobile phone
- gender differences
- expert systems
- digital libraries
- social networks