A generalization of the CIS value for cooperative cost games.
Dongshuang HouWeibin HanGenjiu XuYifan FengPublished in: 4OR (2024)
Keyphrases
- cooperative
- game theory
- high cost
- video games
- game theoretic
- computer games
- nash equilibrium
- distributed problem solving
- congestion games
- multi agent
- lower bound
- cooperating agents
- data sets
- nash equilibria
- total cost
- perfect information
- coalitional games
- game playing
- game play
- wireless sensor networks
- reinforcement learning