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Learning in Modern Virtual Environments: The Case of Massive Open Online Courses(MOOC).
Petros Chamakiotis
Kathryn W. Jablokow
Costas Andriopoulos
Published in:
MCIS (2016)
Keyphrases
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virtual environment
learning process
role play
learning algorithm
online learning
serious games
real time
active learning
virtual world
learning systems
multi user
virtual learning environments
reinforcement learning
learning environment
online course
virtual humans