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Latency evaluation of networking mechanisms for game traffic.
Szabolcs Harcsik
Andreas Petlund
Carsten Griwodz
Pål Halvorsen
Published in:
NETGAMES (2007)
Keyphrases
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video games
real time
game playing
network traffic
computer games
evaluation method
educational games
peer to peer
game play
network management
serious games
traffic flow
game based learning
game development
computational systems
network devices