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Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
Léo Terziman
Anatole Lécuyer
Sébastien Hillaire
Jan M. Wiener
Published in:
VR (2009)
Keyphrases
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virtual environment
camera motion
virtual reality
physical space
virtual world
computer graphics
virtual agents
egomotion estimation
virtual characters
collision detection
image processing
multi user
moving objects
serious games
epipolar geometry
image sequences
role play
feature points
natural interaction
real time