WIM: Fast Locomotion in Virtual Reality with Spatial Orientation Gain & without Motion Sickness.
Laurenz BergerKatrin WolfPublished in: MUM (2018)
Keyphrases
- virtual reality
- computer animation
- spatial and temporal
- space time
- virtual environment
- computer graphics
- spatial frequency
- augmented reality
- relative position
- three dimensional
- photorealistic
- spatio temporal
- position and orientation
- virtual world
- virtual museum
- image sequences
- optical flow
- virtual reality technology
- robot motion
- multi sensory
- human motion
- camera motion
- interactive virtual
- mobile robot
- motion capture
- motion planning
- motion tracking
- virtual humans
- spatial structure
- virtual training
- computer generated forces
- computer vision
- degrees of freedom
- human body
- virtual space
- robot arm
- digital museum
- autonomous navigation
- virtual reality environments
- multimedia