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Virtually Zero Delay Interaction Between Online Game Players Using Kalman Filter-Based Dead Reckoning with Density and Distance Gain Control Adaptation.
Jung-Yoon Kim
Seong-Whan Kim
Published in:
Int. J. Softw. Eng. Knowl. Eng. (2019)
Keyphrases
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dead reckoning
game players
mobile robot
extended kalman filter
user interaction
global positioning system
neural network
expert systems
online game