Maximum latency scheduling problem on two-person cooperative games.
Yanhong GuJing FanGuochun TangJiaofei ZhongPublished in: J. Comb. Optim. (2013)
Keyphrases
- scheduling problem
- cooperative games
- strongly np hard
- cooperative game theory
- single machine
- flowshop
- tabu search
- setup times
- processing times
- precedence constraints
- multiagent systems
- game theory
- np hard
- parallel machines
- metaheuristic
- decision making
- release dates
- multi objective optimization
- social welfare
- lower bound
- optimal solution