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The RAD: Making Racing Games Equivalently Accessible to People Who Are Blind.

Brian A. SmithShree K. Nayar
Published in: CHI (2018)
Keyphrases
  • data mining
  • artificial intelligence
  • video games
  • nash equilibrium
  • nash equilibria
  • learning games
  • perfect information
  • real time
  • serious games
  • game design
  • game playing
  • motion deblurring