Computer Animation and Virtual Reality for Live Art Performance.
Jean-Pierre JesselCéline JaspartJean-Jacques FloresPublished in: International Conference on Virtual Storytelling (2001)
Keyphrases
- computer animation
- virtual reality
- computer graphics
- virtual environment
- computer generated imagery
- augmented reality
- virtual world
- three dimensional
- virtual humans
- human motion capture
- interactive virtual
- visual data mining
- virtual reality technology
- multi sensory
- motion capture
- virtual reality environments
- tangible user interface
- multi view