Molecular Augmented Reality for Design and Engineering (MADE): Effectiveness of AR Models on Discovery, Learning, and Education.
Hyejin Hannah Kum-BioccaEdgardo T. FarinasNisha MistryYutong WanPublished in: HCI (49) (2020)
Keyphrases
- augmented reality
- learning games
- engineering education
- tangible interaction
- virtual objects
- engineering design
- mixed reality
- virtual reality
- human computer interaction
- mobile learning
- markerless
- molecular structures
- user interface
- design process
- promising experimental results demonstrate
- mobile augmented reality
- learning process
- product design
- dynamic environments
- live video
- head mounted display
- three dimensional
- real environment
- teaching methods
- serious games
- learning experience
- mobile phone
- online learning